Thanks Neil for the updates
It seems the desired behaviour with Extrude SOP can (somewhat) be achieved by using the optional cross-section (second input on extrude), as sibarrick posted hip in odforce post about Bevel Text.
http://forums.odforce.net/index.php?app=core&module=attach§ion=attach&attach_id=24659 [forums.odforce.net]
I will definitely check out PolyExpand2D in H15 as mentioned, thanks!
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Technical Discussion » Extrude fuse points (bug?)
- Dave Willows
- 2 posts
- Offline
Technical Discussion » Extrude fuse points (bug?)
- Dave Willows
- 2 posts
- Offline
It seems that none of the Fuse points options in the Extrude SOP has any effect-
I recall the fuse points option, when set to “clamp all points”, would clamp the edge that's extruding away from the source (green in top view) when that leading edge(red) encountered another expanding edge. When functioning & the extrusion continued, the setting would result in a poly similar to the blue line in bottom view.
Is this a known bug? I did find something similar here,
https://www.sidefx.com/index.php?option=com_forum&Itemid=172&page=viewtopic&t=41889 [sidefx.com]
-but not sure if there is a solution? Included sample hip file below, thanks,
D
I recall the fuse points option, when set to “clamp all points”, would clamp the edge that's extruding away from the source (green in top view) when that leading edge(red) encountered another expanding edge. When functioning & the extrusion continued, the setting would result in a poly similar to the blue line in bottom view.
Is this a known bug? I did find something similar here,
https://www.sidefx.com/index.php?option=com_forum&Itemid=172&page=viewtopic&t=41889 [sidefx.com]
-but not sure if there is a solution? Included sample hip file below, thanks,
D
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